In-game screenshot

We were delighted to be asked to develop a virtual reality environment for the Sandbach Tinne conference. An event curated by Malik Al Nasir (University of Cambridge) and hosted by the Bristol Digital Futures¬†Institute, which focused on the archives of the Sandbach Tinne company, a slave trading conglomerate. Our brief was to ‘bring the archives to life, for a much wider audience by using immersive technology’.

The VR featured high resolution 3D scanned objects, this time not scanned by us but by the University of Cambridge. The objects included a Bank of Liverpool money box, disguised as a book, and a Bank of Liverpool coin dispenser. Each item was heavy with historic importance, and we hope this was communicated to the conference attendees who had a chance to visit the VR.

3D scanned book/money box and coin dispenser

The demo environment was created in Unity, and in addition to the 3D scanned artefacts, included audio and video elements. Feedback from the event was overwhelmingly positive and we look forward to developing the virtual experience further.